Molly Mars

SCENIC DESIGNER, FABRICATOR, & PAINTER

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I’m an MFA Themed Experience student drawn to the hands-on process of amplifying and embellishing creative environments to tell stories.

I enjoy refining details that influence how a space is experienced and remembered. I thrive in collaborative, process-driven work where I can creatively problem-solve to bring design intent to fruition.

I am eager to continue developing my craft through creating immersive projects that bring magic to life!

Meet Molly!

My Role: Scenic Designer & Fabricator

Eurydice

By: Sarah Ruhl

“This design delves into capturing the feeling of memory. Using a childlike fascination revolving around nostalgia allows a universal audience to relate to the story.”

— Molly Mars

Texas Christian University - Fort Worth, TX

Research & Concept

This part of the design process is dedicated to coordinating with the director and creative team to discuss the script’s needs and conceptual ideas. Below are the research images that I compiled to communicate the intended emotions and shapes of the scenic elements in my design.

Rendering & Drafting

Once the design concept was set in stone, I created clear visuals for the creative team, actors, and fabricators. I began with rough sketches to work out any technical issues, then translated those into polished renders and architectural drafting packages.

Development

This is the most hands-on part of the process, as I worked closely with the scenic, prop, and paint departments to bring the design to life. At this time, I was also a scenic studio apprentice, so I was able to take part in the fabrication process of my own design.

Final Product

I appreciate you taking the time to get to know me and view my portfolio.

I hope to be in contact soon!

Thank You!

-Molly Mars